Original footage, now with ACES gamut

by - 2012/05/16 44 Comments Development, Filming

Brecht is checking on Open Color IO, he did a quick export which results in the jpgs below. Interesting but not sure if this is 100% correct, it feels too much contrasted. We keep digging :) This is what Brecht did:

  1. setenv OCIO /path/to/ocio/aces/config_1_0_3.ocio
  2. oiiotool –colorconvert aces rrt_srgb in.exr -o out.jpg

First original footage frames in 4k!

by - 2012/05/14 71 Comments Filming, Production

Ian made a quick selection of frames, straight from the RAW files, unedited 4k originals in 32 bits float OpenEXR linear color. Just 5 frames is 250 MB. Oh yeah we have Terabytes! Click on image for 4k jpg, or download the zip with all frames below.

https://download.blender.org/mango/first-footage.zip

Everyone’s invited to unleash denoising, LUTs, graders and other fancy stuff on the material and show us something amazing!

Cycles Status

by - 2012/05/14 37 Comments Uncategorized

Here’s an updates on what we’re working on in Cycles. Up to now, the features that we’ve added for the 2.64 release are BVH build time optimizations, exclude layers, motion/UV passes, filter glossy option, a light falloff node, a fisheye lens (by Dalai Felinto), ray length access (by Agustin Benavidez), and some other small things.

There’s also now a page in the Cycles manual about Reducing Noise in renders. All of these tricks are used in production with other render engines and should apply to path tracers in general.

Currently there’s still three major features on my list to implement: motion blur, volumetric rendering and a contribution pass. We already have a vector pass now for doing motion blur in compositing, but real raytraced motion blur would be nice as well. The code for this is mostly written but work is needed to make this faster, currently it’s slowing down our raytracing kernel even if the there are no motion blurred objects.

Cycles Motion Blur

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The day after

by - 2012/05/12 10 Comments Filming, Production

Half of it is random stuff from the sets. Don’t worry, we rescued the more exciting props like Sebastian’s trackers and Jeremy’s gun! We’ll enjoy a couple of slower days here during weekend, monday kickoff of the 2nd half of Mango: make the vfx :)

Time Lapse – Day 4

by - 2012/05/10 14 Comments Filming, Production

Last day of filming. On location at the bridge, moved a couple of times from inside cars to under tarp shade thingys. Playing back at 3fps this time to show it off a little more (plus we were sillier with it because it was in our faces!)

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Filming day 3, Ton’s gallery

by - 2012/05/09 12 Comments Uncategorized

Today we had the scenes with Derek de Lint and Sergio Hasselbaink. Great actors to work with! We also had to decide whether or not to film outside tomorrow… and decided to take the risk :) It might rain all day, but the predictions give enough dry periods to do have all shots filmed.

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