And yet more storyboardin’!

by - 2012/02/29 4 Comments Artwork, Uncategorized

Only a few days before the rest of the team starts flying in!

Our biggest goal right now; storyboarding EVERYTHING! It’s my first time using a tablet for any sort of extended period of time, and it’s really growing on me. I’d only ever used the 3X4” bamboo deals before, and having a larger pad definitely makes a difference. David Revoy set up his ideal drawing system on my machine, and MyPaint is proving to be a powerful ally. The current storyboard is clocking in at about 175 images so far- though in a lot of cases one shot is represented by several storyboards.

I’m doing the quick-n-dirty storyboards of everything, then David is going over some of the more complex/ambiguous frames and clarifying some of my scribbles.


Day 2: If you look at the windows, they are so dutch.

by - 2012/02/21 15 Comments Directing & writing, Production

So we decided that, unlike Sintel, we’re not going to wait to post blog updates until we have things like, “Good Reasons”- we’re gonna post whatever, just to keep you guys in the loop, and show you what’s really going on. We’re not going to be nearly as worried about secrecy (that said, we’re also probably not going to bend over backwards showing you everything :P).

This is good news for me, because otherwise the concept of frequent blog post ‘presentations’ to the blender community would be totally exhausting/intimidating!


First Day in the Institute: Script Updated!

by - 2012/02/20 8 Comments Artwork, Directing & writing

My first day working in the institute is finished! This morning I finished polishing up the next draft of the script. I’d been chewing on the first version for a while, and realized it suffered from being spread a bit too thin, and dramatically detached (non of the stakes directly affected the main characters). It seems like the best changes are always obvious in retrospect (‘does the protagonist have a ‘motivation’?’) I consolidated the scenes to take place in only two locations, and brought the antagonist into the same scene as the protagonists, and the story is now a lot stronger!


Mango Synopsis

by - 2011/12/31 46 Comments Directing & writing, Production

Let’s celebrate the end of 2011 with a synopsis!

“When Thom decides he’d rather be awesome in space than keep dating roboticist Celia, he never imagined he was planting the seeds of Earth’s destruction. Twenty years after this tumultuous romance he has to go back to the Amsterdam scene of his breakup with Celia to save the world. But are a high-powered robotic disguise and a time traveling battle fleet enough to fix a broken heart?”

So we do, in fact, already have a script! For a month or so, actually. As always, it’s impossible to know how much of it will make it through to the final film, but it’s a good start! I was looking at David’s concept art the other day thinking, “If we make a film that looks as good as this, I’ll be more than happy.” But man- after the whole team puts 6 months of work and imagination into it? This thing is going to be even more incredible. The best thing about this project is going to be all the layers of ideas; it’s already happening.


Blender Conference Secrets

by - 2011/10/31 21 Comments Artwork

A lot of you have been asking: what, exactly is going down at the 2011 Blender Conference?

Well. Let me tell you.

Secrets. Super Secrets. So Secretive I can’t actually tell you.

Here’s a picture of Ton showing all the best secrets.


That should clear THAT up!