Hi everyone!
Although this is not strictly Mango-related news, I would like to share it with as many blender users as possible. A few days ago Ton asked me to collect some nice blendfiles to use as Blender feature showcase for one of our sponsors: HP computers. This is called the Blender Demoloop and will be displayed on booths, computers in stores, and so on. It will eventually fit on a USB stick as a portable demo. It will also be available for download under CC-BY license. I’m asking for support to the community for two reasons:
- testing the demoloop and providing feedback
- provide more/better contents for it
How to test the loop
You can download this archive (~300MB) and try opening either _start_demo_CPU.blend (cycles render will be done with CPU) or _start_demo_GPU.blend (cycles will use GPU). WARNING: you need a very recent (trunk) version of blender, which you can download here. Please be patient for a few seconds after you open the file, since the loop could take some time to start. If you encounter any issues please make sure to mention your blender build, OS and basic hardware config (RAM, GPU, ecc).
How to provide contents
Just leave comment here with a link to the content you would like to point out. We can accept only CC-BY, CC-0 contents. Your work will be properly credited of course.
Please help spread this message so that we can create an awesome showcase and prove Blender’s industry-level capabilities.
I’m always amazed by all the talent you have, especially for modeling humans ! It’s just SO hard to make up a human and you’re doing is so well !
Waiting for the final render ;-)
Antoine
Does it need a specific Blender version to run?
I get an error on the Helicopter scene
OSError: [Errno 9] Bad file descriptor
Using standard Blender 2.62 64 bit on Windows.
Also Blenderella turntable could use a bit of love in the anim curves ;)
You need a recent svn version, it’s stated in the post :)
Crap! Too much excitement I suppose :)
OK finally saw the whole demo.
It looks fantastic! I just have a couple of comments for you:
– Turntable need a bit love to make them more seamless (pops at the end of each turn)
– Squirrel wings when looping back are a bit off.
– Could do with a couple more scenes from Sintel (a snowy one, the big scale fight)
– Mike pan has a lot of BGE scenes with the WOW factor
Great work!
The mac build in the link is from February.. can you update it ?
You can try with this build :
http://www.graphicall.org/856
At least it works for me, on a late 2008 Macbook Pro (Core2 / 9600M GT / 8Go).
It’s currently running, I’ll make my review later ;)
Cool stuff :) I also get an error with the helicopter scene though, full output pasted here:
http://www.pasteall.org/30487
Hey! Thanks for testing. Are you using blender rev 45046 or later? Its extremely important to have an up-to-date demoloop script (20 March or more recent).
I am using Blender SVN build 45256 on and Intel linux fedora 16 box with 6 gigs of ram using cpu rendering. Crashes with a seg fault after finishing the render of the helicopter.
[terry@localhost Binaries]$ ./blender
found bundled python: /home/terry/Blender-SVN/Binaries/Blender-2.62-SVN45256-x86_64-GNU-Linux/share/blender/2.62/python
read blend: /home/terry/Downloads/blender_demoloop/_start_demo_CPU.blend
func:DemoMode.execute: 0 files
Using config textblock: ‘demo.py’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/01_grim_lowpoly_baked.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/02_arizona.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/03_cataphract.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/04_blenderella_topology.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/05_helicopter.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/06_rabbit_gets_hit.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/07_BMW1M_MikePan.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/08_flying_squirrel.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/09_BMW3_glsl_realtime.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/11_island/island.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/12_k700/k700.blend’
Adding: ‘/home/terry/Downloads/blender_demoloop/blends/13_sintel.blend’
found 12 files
func:demo_mode_init
{‘anim_time_min’: 4.0, ‘display_render’: 0.0, ‘anim_screen_switch’: 0, ‘mode’: ‘AUTO’, ‘file’: ‘/home/terry/Downloads/blender_demoloop/blends/01_grim_lowpoly_baked.blend’, ‘anim_cycles’: 2, ‘anim_time_max’: 20.0, ‘anim_render’: False}
Cycle!
Cycle!
Cycle!
0
1 ….
func:demo_mode_next_file 1
func:DemoMode.cancel
read blend: /home/terry/Downloads/blender_demoloop/blends/02_arizona.blend
func:demo_mode_load_file
func:DemoMode.execute: 12 files
func:demo_mode_init
{‘anim_time_min’: 4.0, ‘display_render’: 5.0, ‘anim_screen_switch’: 0, ‘mode’: ‘RENDER’, ‘file’: ‘/home/terry/Downloads/blender_demoloop/blends/02_arizona.blend’, ‘anim_cycles’: 0, ‘anim_time_max’: 8.0, ‘anim_render’: False}
render
1
2 ….
func:demo_mode_next_file 2
func:DemoMode.cancel
read blend: /home/terry/Downloads/blender_demoloop/blends/03_cataphract.blend
func:demo_mode_load_file
func:DemoMode.execute: 12 files
func:demo_mode_init
{‘anim_time_min’: 4.0, ‘display_render’: 4.0, ‘anim_screen_switch’: 0, ‘mode’: ‘AUTO’, ‘file’: ‘/home/terry/Downloads/blender_demoloop/blends/03_cataphract.blend’, ‘anim_cycles’: 1, ‘anim_time_max’: 8.0, ‘anim_render’: False}
2
3 ….
func:demo_mode_next_file 3
func:DemoMode.cancel
read blend: /home/terry/Downloads/blender_demoloop/blends/04_blenderella_topology.blend
func:demo_mode_load_file
func:DemoMode.execute: 12 files
func:demo_mode_init
{‘anim_time_min’: 4.0, ‘display_render’: 4.0, ‘anim_screen_switch’: 0, ‘mode’: ‘AUTO’, ‘file’: ‘/home/terry/Downloads/blender_demoloop/blends/04_blenderella_topology.blend’, ‘anim_cycles’: 1, ‘anim_time_max’: 20.0, ‘anim_render’: False}
Cycle!
3
4 ….
func:demo_mode_next_file 4
func:DemoMode.cancel
read blend: /home/terry/Downloads/blender_demoloop/blends/05_helicopter.blend
Dependency cycle detected:
Profile-056.004 depends on Curve.003 through Curve Parent.
Curve.003 depends on Profile-056.004 through Curve Modifier.
Dependency cycle detected:
Profile-056.005 depends on Curve.005 through Curve Parent.
Curve.005 depends on Profile-056.005 through Curve Modifier.
Dependency cycle detected:
Profile-056.006 depends on Curve.006 through Curve Parent.
Curve.006 depends on Profile-056.006 through Curve Modifier.
Dependency cycle detected:
Profile-056.007 depends on Curve.010 through Curve Parent.
Curve.010 depends on Profile-056.007 through Curve Modifier.
func:demo_mode_load_file
func:DemoMode.execute: 12 files
func:demo_mode_init
{‘anim_time_min’: 0.0, ‘display_render’: 5.0, ‘anim_screen_switch’: 0, ‘mode’: ‘RENDER’, ‘file’: ‘/home/terry/Downloads/blender_demoloop/blends/05_helicopter.blend’, ‘anim_cycles’: 0, ‘anim_time_max’: 0.0, ‘anim_render’: False}
render
mesh_ensure_tessellation_customdata: warning! Tessellation uvs or vcol data got out of sync, had to reset!
CD_MTFACE: 0 != CD_MTEXPOLY: 1 || CD_MCOL: 0 != CD_MLOOPCOL: 0
mesh_ensure_tessellation_customdata: warning! Tessellation uvs or vcol data got out of sync, had to reset!
CD_MTFACE: 0 != CD_MTEXPOLY: 1 || CD_MCOL: 0 != CD_MLOOPCOL: 0
4
5 ….
func:demo_mode_next_file 5
func:DemoMode.cancel
read blend: /home/terry/Downloads/blender_demoloop/blends/06_rabbit_gets_hit.blend
Memoryblock free: attempt to free NULL pointer
Aborted (core dumped)
Well Mr Biship beat me to it :P
Not sure if it fits, but here is my example of fast sculpting in Blender http://dl.dropbox.com/u/5437729/Pet_sponsor_creature_test.blend
Everything went fine for me, with the latest build from http://www.graphicall.org for OSX.
Everything went just fine, no problem to talk about. I use my own build from the trunk, so it couldn’t be fresher than that. Ubuntu 11.11 x64, NV GTX 460 (drv 295).
Everything went fine for me too, on Win7 64 with the build given in the article.
And really impressive to see :)
Very good idea to have a nice demo loop. If a company like HP will run this demo in their booth at conferences, it will be good PR for both HP and Blender. I’m currently on a rather flaky wifi connection in the train, but will download and run the loop as soon as I have more bandwidth.
Blender 2.62.2 r45134
OS: Ubuntu 11.10 64bit
CPU: PHENOM II X6 1055T 2.8GHZ
RAM: 12G
VGA: GEFORCE GT430
Start_demo_CPU: http://www.pasteall.org/30501
Start_demo_GPU: http://www.pasteall.org/30502
Blender 2.62 r45256
OS: Ubuntu 10.10 x64
CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+
RAM: 4 GB
GPU: eGeforce 7900 GT (doesn’t run cycles)
All went smoothly!
Blender 2.62.3 r45256
OS: Ubuntu 11.10 x64
CPU: AMD FX 4100
RAM: 8 GB
GPU: GTX 560 ti
Works perfect.
Crashed at the helicopter on an obsolete computer system.
Blender built 45279
System:
Windows XP sp3
CPU: 2*intel P4 processors 3.2 GHrz each
2GB ram
nVidia GeForce 6200 Turbo Cache.
I opened the helicopter .blend (first one, not the GPU one) and then it did render on cycles. Took for ever (I could’ve gone on a holiday while it was rendering if it were an animation) but it worked.
Both loops worked successfully on the following systems:
Custom-built PC
OS: Vista (Home Premium) 64-bit SP2
CPU: Intel Core2 Quad Q9400
RAM: 4GB
GPU: GeForce GTX 260 @ 1920×1080
Blender 2.62 x64
Custom-built media PC
OS: Ubuntu 11.04 i686
CPU: AMD Phenom 2 X6 1055T
RAM: 4GB
GPU: Onboard ATI Radeon HD 4250 @ 1920×1080
Blender 2.62 r45277 i686
(this system also successful with Ubuntu 11.10 x86_64 and Blender 2.62 x64)
HP Mini 1001TU Netbook
OS: Ubuntu 11.10 i686
CPU: Intel Atom N270
RAM: 1GB
GPU: Intel Mobile 945GME Integrated Graphics
Blender 2.62 r45277 i686
I’ve made some parametric approaches: the parametric stairs example may be of interest for you?
http://www.ia.arch.ethz.ch/2012-03_parametric-models-with-drivers/
Works very good (GPU)
Blender 2.62.3 r45526
OS: Ubuntu 11.10 x64
RAM: 8 GB
GPU: GT 555M
Yay! This was the motivation I needed to set up and compile blender trunk (r45656). Now, Happily, I have blender trunk, and the this demo loop works great.
I am somewhat of a blender noob, and I will have to study these files to figure out how they were done.
(Sorry to post on an older thread, I just hadn’t gotten a chance to compile blender until now).
Thanks to everyone for your feedback! An updated version of the demoloop is available here for further testing :) /random/call-for-review-blender-2-63-demoloop/